System Dynamic Lights addon for Minecraft Bedrock

🔥 System Dynamic Lights – Minecraft Bedrock

Portable dynamic lighting with personal settings, world controls and custom addon light sources.

System Dynamic Lights adds portable dynamic lighting to Minecraft Bedrock. Supported light items can illuminate around you while you move and can work from the main hand, offhand, compatible helmets, dropped items and supported entities.

The addon is designed for survival, multiplayer and Realms, while its in-game configuration system lets players personalize their own lighting and lets operators control world-wide behavior and performance.

🔥 Dynamic Lighting ✋ Main & Offhand 🪖 Helmet Light 💨 Dropped Items 🔥 Entity Lighting 🧩 Custom Entity Lights 🏹 Projectile Lighting 🚀 Performance Presets 🧩 Custom Light Sources 👤 Personal Settings 🌍 Operator Settings 🌐 Realms 🎨 Action & Stuff 🏆 Achievements 🚫 No player.json 🧪 No Experiments

🆕 System Dynamic Lights V3.3.2

V3.3.2 expands entity and projectile lighting and improves how overlapping moving light sources are processed and cleaned.

  • Added Custom Entity Lights for mobs from other addons
  • Added selectable light levels from 1 to 15
  • Added nearby-entity selection and support for up to 24 custom entities
  • Added or improved light from fireballs, burning arrows, primed TNT, End Crystals and XP Orbs
  • Improved brightness priority when several entity lights overlap
  • Adjusted primed TNT light intensity
  • Fixed projectiles leaving permanent light behind
  • Improved moving-light cleanup and controlled entity processing

🧩 Custom Entity Lights

Operators can register entities from other addons as dynamic light sources without modifying the other addon.

System Dynamic Lights custom entity menu
  1. Move close to the custom mob.
  2. Open Custom Entity Lights.
  3. Select Add Nearby Custom Entity.
  4. Choose the entity.
  5. Select a light level from 1 to 15.

Up to 24 custom entity lights can be registered. They can be edited, removed or cleared from the same menu and work when Entity Lighting is set to All Supported Entities.

Custom addon mobs using dynamic light

👤 Personal Settings

Personal Settings only affect the player who changes them. This means every player in a multiplayer world can choose their own lighting and item-information preferences without changing anyone else's.

Personal settings include:

  • My Dynamic Light
  • Offhand Light
  • Helmet Light
  • Preferred Light Source
  • Offhand Activation Method
  • Offhand Torch Placement
  • Offhand Place Light Blocks
  • Item Information

For example, one player can use full item information while another keeps cleaner item lore.

System Dynamic Lights V3.3.2 personal settings

🌍 World Settings

World Settings affect the entire world and can only be changed by the host or players with operator permissions.

World settings include:

  • Enable Dynamic Light
  • Dropped Item Lights
  • Maximum Dropped Item Lights
  • Entity Lighting
  • Dimension Settings
  • Performance Presets
  • Custom Light Sources
  • Reset World Settings
System Dynamic Lights world settings

Normal players can still open the menu and read these settings, but they cannot modify global options without permission.

🚀 Performance Presets

Performance Presets make it easier to configure world-wide lighting without changing every performance option one by one.

System Dynamic Lights performance presets
🚀 Performance Best for Realms, mobile devices or worlds where you want to reduce extra processing.

Dropped lights: Enabled
Maximum dropped lights: 10
Entity lighting: Natural glowing mobs only
⚖️ Balanced Recommended for most players.

Dropped lights: Enabled
Maximum dropped lights: 25
Entity lighting: All supported entities
✨ Quality Best when you want more visual lighting and your world or device can handle it.

Dropped lights: Enabled
Maximum dropped lights: 50
Entity lighting: All supported entities
⚙️ Custom If your current settings do not exactly match one of the presets, the menu displays your configuration as Custom.

🧩 Custom Light Sources

Operators can register item IDs from other addons and assign them their own dynamic light level.

System Dynamic Lights Custom Light Sources menu Registering a custom light item from inventory

Available custom light levels:

  • Level 6
  • Level 9
  • Level 11
  • Level 13
  • Level 15

Custom light sources can work as:

  • Main-hand light
  • Offhand light, if the item supports being held there
  • Dropped item light

Custom sources do not automatically receive special offhand movement or special block placement behavior.

Up to 24 custom light sources can be registered.

Example item ID:

myaddon:crystal_lamp

Vanilla minecraft: items are already managed by the addon, so this system is intended mainly for items from other addons.

System Dynamic Lights custom source example

✋ Offhand Dynamic Lighting

Supported light items can be moved to the offhand without manually placing them in the slot.

Hold a supported light source in your main hand, look toward empty air and use the item.

  • PC: Right-click
  • Mobile: Press and hold the screen
  • Console: Use the normal interact/use button
System Dynamic Lights offhand activation

The offhand must be empty. Looking at empty air is important because it helps prevent the light block from being placed by mistake.

System Dynamic Lights offhand demonstration

🧱 Place Lights From the Offhand

Some supported light blocks can be placed directly from the offhand.

When the option is enabled, use Sneak + Hit.

You can choose between:

  • Torches Only
  • Torches and Lanterns
  • All Placeable Lights
System Dynamic Lights offhand placement settings

Not every light-emitting item has a placeable block version, so some supported items only provide dynamic light.

💡 Supported Light Items

System Dynamic Lights supports many vanilla Minecraft light items.

System Dynamic Lights supported items

Examples include:

  • Torch
  • Soul Torch
  • Redstone Torch
  • Lantern
  • Soul Lantern
  • Campfire
  • Soul Campfire
  • Candle
  • Glowstone
  • Shroomlight
  • Sea Lantern
  • Sea Pickle
  • Lava Bucket
  • Beacon
  • Conduit
  • Brewing Stand
  • Redstone Dust
  • Redstone Repeater
  • Redstone Comparator
  • Totem of Undying
  • Nether Star
  • Glowstone Dust
  • Blaze Rod
  • Blaze Powder
  • Glow Ink Sac
  • Fire Charge
  • And more supported light items

The addon uses exact IDs and controlled item families to avoid incorrect matches between unrelated items with similar names.

📜 Item Information / Lore

Supported light items can show additional information directly in their item description.

The lore can show:

  • System Dynamic Lights marker
  • Light Level
  • Whether the item works underwater
  • Whether it can be moved to the offhand
  • Whether it can be placed from the offhand
System Dynamic Lights item lore

Available Item Information modes:

  • Disabled
  • Light Level Only
  • Full Information
System Dynamic Lights item information options

Recent versions also improved lore cleanup to prevent addon information from being duplicated on supported items.

⚙️ Configuration Book

The addon includes the System Dynamic Light Config book. Its menu now uses clearer colored status text so you can quickly see which settings are enabled, disabled or using another value.

The main menu includes:

  • Personal Settings
  • World Settings
  • Information
  • Close
System Dynamic Lights new configuration book

The Information section explains each setting directly inside Minecraft.

🎯 Light Source Priority

When multiple player light sources are available at the same time, the addon can decide which source should control your dynamic light.

Possible sources include:

  • Helmet
  • Offhand item
  • Main-hand item

Available priority modes:

  • Brightest Available
  • Original Priority
  • Prefer Helmet
  • Prefer Offhand
  • Prefer Main Hand
System Dynamic Lights priority settings

If your preferred source is unavailable, the addon can use the brightest remaining light source.

💨 Dropped Item Lighting

Supported light items can illuminate the area after being dropped on the ground.

For example, a dropped torch or lava bucket can create dynamic light where it lands.

System Dynamic Lights dropped item lighting

You can limit how many dropped item lights are processed per dimension:

  • 10 Lights
  • 25 Lights
  • 50 Lights
  • Unlimited
System Dynamic Lights dropped light limits

Lower limits are recommended for Realms or lower-end devices.

👹 Entity & Projectile Lighting

Entities produce dynamic light according to the operator's selected mode.

  • Disabled
  • Burning Entities Only
  • Natural & Special Lights
  • All Supported Entities

Natural and special sources include Blaze, Magma Cube, Glow Squid, Allay, Creaking, fireballs, burning arrows, primed TNT, End Crystals and XP Orbs.

🎯 Brightest Entity Priority

When sources overlap, brighter valid entity lights take priority so a weak source such as an XP Orb does not incorrectly replace a stronger projectile or entity light.

🏹 Projectile Cleanup

Moving projectiles now clean their previous light position before creating the next one. Their last known light is also removed when they disappear or die, fixing permanent light trails from arrows and fireballs.

Entity lights use a controlled processing queue, while an actively illuminated nearby player keeps priority to reduce flickering and conflicts.

🌊 Underwater Lighting

Some supported items can also illuminate underwater. The Sea Pickle is supported for underwater lighting.

System Dynamic Lights underwater lighting

⛑️ Optional System Dynamic Extra Pack

The optional System Dynamic Extra pack adds additional custom content such as lantern helmets while keeping the main dynamic light system cleaner for players who only want vanilla-style item lighting.

Lantern helmets can produce Light Level 15 when Helmet Light is enabled.

System Dynamic Extra lantern helmets

They can be repaired and enchanted like normal helmets.

System Dynamic Extra lantern helmet crafting

The extra content pack includes lantern helmets for several armor tiers, including Copper, Iron, Chainmail, Gold, Diamond and Netherite.

🧩 Compatibility

👥 Realms & Multiplayer Personal settings are saved per player while world settings are controlled by operators.
🎨 Action & Stuff The addon is designed to work alongside Action & Stuff and other addons that modify vanilla items or player visuals.
🧩 Custom Addon Items Operators can register compatible items from other addons through Custom Light Sources.
🚫 No player.json System Dynamic Lights does not use player.json.
🧪 No Experimental Gameplay No experimental gameplay toggles are required.
🏆 Achievements Friendly The addon is designed to work without disabling achievements.

📦 Installation

System Dynamic Lights uses two required packs:

  • System Dynamic Light BP/BH — behavior, scripts and mechanics
  • System Dynamic Light RP/RS — textures, models, names and translations

Both packs are required.

If you also want the optional lantern helmets and extra content, install the separate System Dynamic Extra pack too.

📜 Previous Updates

V3.3.1 — Configuration & Custom Item Update
  • Independent Main Hand Light settings
  • Dynamic Light Range
  • Custom light items selected from inventory
  • Light levels 1–15 for custom items
  • Independent main-hand, offhand and dropped-item support
  • Personal and world reset options
  • Expanded performance presets and clearer UI status colors
  • Improved item lore cleanup
V3.2.9 — Lore Duplication Fix

Fixed an issue that could cause System Dynamic Lights lore to be duplicated on supported light-emitting items.

V3.2.8 — Translation Expansion

Expanded translation support for light-item descriptions, new content and Configuration Book information.

V3.2.7 — Stability, Performance & Light Catalog
  • Improved inventory lore handling and stack merging.
  • Improved player-light priority over dropped items and entities.
  • Reduced unnecessary dropped-item and entity processing.
  • Reworked the supported light-item catalog with controlled identifiers.
  • Changed visible lore wording to Light Level.
  • Removed global gamerule changes that could interfere with other addons.
V3.2.6 — Configuration Book Expansion

Expanded the System Dynamic Light Configuration Book with detailed settings and information pages.

V3.2.5 — Redstone Items & Cave Lighting

Added Redstone Dust, Redstone Repeater and Redstone Comparator to supported offhand/light items and fixed lighting behavior inside caves.

V3.2.4 — Improved Offhand Placement

Improved light placement from the offhand with the Sneak + Hit mechanic.

V3.2.2 — More Supported Light Sources

Added additional supported light sources such as Conduit and Brewing Stand, fixed stair-lighting behavior and improved candle support.

V3.2 — Copper Lantern Helmet

Introduced the Copper Lantern Helmet and expanded optional helmet-based lighting.

🚀 Community & Support

Report bugs, suggest supported light sources, follow future updates or request a custom Minecraft Bedrock addon.

⚠️ Reupload Policy

If you showcase System Dynamic Lights in a video, review or external website, please send players to the official addon page.

Do not redistribute the addon through your own direct download links.

⬇️ Download System Dynamic Lights

Download System Dynamic Lights for Minecraft Bedrock from the official CurseForge project page.

✅ Realms & Multiplayer   ·   ✅ Action & Stuff   ·   ✅ Achievements Friendly   ·   ✅ No Experimental Gameplay   ·   ✅ No player.json